Summer Coding Camp
Dates: July 6– 17, 2019 (see calendar below for details please)
Location: Classes will be held at Harvard Law School, Wasserstein Hall, 1585 Massachusetts Ave, Cambridge, MA 02138.
Ages: 11-18 for residential students, 9-18 for day students.
Tuition: $1,885 for day campers, $4,450 for residential students. ($250 deposit paid at the time of registration, full tuition is dude April 30th)
Please scroll down for more information.
Harvard Campus Experience!
CyberMath Academy’s coding camp is a selective summer program for students who would like to learn and excel at coding in the inspiring and motivating atmosphere of Harvard University. Our coding and technology camp provides a challenging environment for students in which they master coding with the participation of brilliant students from all over the globe.
Courses offered at our coding camp
Python Programming
Learn to deal with common algorithmic problems. Beginners will learn the basics of programming and will be able to write codes that solve beginner level computer science problems. Students with programming experience will improve their skills to solve challenging projects.
Recommended Grade Levels: 4th-12th
Prerequisites: None
Topics Covered
– Variables and Operators
– Conditionals
– Loops
– Arrays
– Strings
– Functions
– Files
– Matrices
Java Processing
The Perfect Introductory Programming Course for Students in Grades 4-8 !
This course teaches students programming in Java Processing. In this course, students will learn object-oriented programming in a fun and exciting way, that will effectively prepare them for learning any C-based programming language.
Recommended Grade levels: 4th-8th. This course is designed for students who are comfortable with the math level (Pre-Algebra), and is NOT proficient in any programming languages. Block-based and introductory programming experience are fine, if the student is proficient in any programming languages, they should enroll in our USACO and AP Computer courses.
AP Computer Science Principles: The breadth of concepts this course covers effectively prepares students for the AP Computer Science Principles exam.
The Processing software is used by thousands of visual designers, artists, and architects to create their works. Projects created with Processing have been featured at the Museum of Modern Art in New York, the Victoria and Albert Museum in London, the Centre Georges Pompidou in Paris, and many other prominent venues. Processing is used to create projected stage designs for dance and music performances; to generate images for music videos and film; to export images for posters, magazines, and books; and to create interactive installations in galleries, in museums, and on the street. Some prominent projects include the House of Cards video for Radiohead, the MIT Media Lab’s generative logo, and the Chronograph projected software mural for the Frank Gehry-designed New World Center in Miami. But the most important thing about Processing and culture is not high-profile results – it’s how the software has engaged a new generation of visual artists to consider programming as an essential part of their creative practice.
Course Description: This course is a collaborative and project-based introduction to object-oriented computer programming through MIT’s Java-based computer language Processing, with an emphasis on problem solving, visual arts, graphic design, and animation.
What is Java Processing?: Processing is a visual arts based open source language developed at MIT.
Please watch this video for a better understanding:
And to see examples of what professionals have done with it, please visit this page:
Processing is essentially an extremely visual front-end to Java. When you click “Run”, the program converts your code into Java code and then runs it. It was built for two purposes:
1. To be an easy to learn but powerful language for beginning developers and artists.
2. To be easy to code visual ideas. That is, it’s much faster to code the same concept in Processing than in Java or C++.
Because of its convenience, Processing is mainly used for data visualization, visual art/design, app development, and education. Its educational accessibility means the skills from coding in Processing very easily translate to any other C-based language (C, C++, C#, Java, Javascript, Python, Ruby).
Art/design: Art and design are half the point of the language. The class will mostly deal with 2D but we’ll also spend a couple lessons doing 3D.
Why Processing?: Processing is a fantastic first programming language for 2 reasons:
1. The syntax is easy and it’s easy to understand.
2. The incredible visual component and speed of compilation. When you click run, you almost immediately see what you just coded.
This makes programming interesting and accessible in a way no other language does. It’s very satisfying to make things appear and interact with you with only basic understanding of the language.
Prerequisites: Students should be reasonably skilled in mathematical reasoning at a 5th/6th grade level; the class has a high problem solving component. Two important topics students should know:
– Coordinate grid: Student must be able to understand plotting on a Cartesian plane (x and y coordinates). Knowing how to graph things is unnecessary.
– Basic pre-algebra: Student must be able to solve basic algebraic equations like 250 = x + w/2 where w = 50 (answer: x = 225).
Also:
– Decent typing skills: or the student will fall behind. Student doesn’t have to be a professional typewriter, just the ability to touch type. Students shouldn’t have to think too hard about the keyboard when they should be thinking about what’s on the screen.Topics
– Fundamentals of Computer Programming
– The Basics of Data Types
– Control Flow
– Iteration and Functional Programming
– Recursion
– Classes
– Objects and Methods,Connections to Other Subject Areas
– Cartesian Geometry,
– Number Bases (binary and hexadecimal),
– Pseudorandomness,
– Kinematics,
– Fractals, and
– Mathematical Problem Solving With ComputersPrior understanding of computer programming not required.
Class projects: This course features projects that are independent and collaborative design and development of games and interactive animations. There will be 10 projects, on, in order:
– Drawing things with basic shapes,
– Interactive 2D/3D animations (moving an object, basic text editor, solar system model)
– Designing modifiable single player games, and
– Mathematical art.Capabilities: Students will gain the skills to design, code, and debug basic animations and games in the language Processing, while also gaining programming skills to be well-prepared for further computer science study and independent programming projects and problem solving.
C++ Programming and USACO Bronze
In this course, while learning coding in C++, students will be trained to master the fundamental skills to correctly understand the questions on USACO Bronze competitions and design and implement algorithms to solve them. These skills will be practiced extensively to help students meet the time limits set for each problem.
USACO is the most prestigious pre-college Computer Science competition in the states. For more information, please see our AP Computers and USACO page.
While your program must solve the problem presented on a USACO competition, it must also do it fast. Your program must be submitted within the specified time period and should not produce any compilation or run-time errors. There will be a number of test cases that your program will be judged on.
Prerequisites/Requirements: Students must be good in math and they need a laptop.
Topics Covered
– Introduction to C++
– Variables and Operators
– Conditionals
– Loops
– Arrays
– Strings
– Functions
– Files
– Matrices
AP Computer Science A & USACO Silver
This course prepares students for the USACO Silver Contest and AP Computer Science A Exam through comprehensive lectures and practice problems from national and international competitions, taught and guided by an expert instructor. In this course, students hone their problem solving skills while they advance their algorithm designs and implementation. It’s a fun and friendly challenging environment which mathematically advanced students experience the thrill of solving real-life like problems through computer programming.
Prerequisites
At least one of the following requirements needs to be satisfied. The student:
– Has taken a computer programming course before (contact us for details, please)
– Has taken the USACO Bronze class, or
– Has scored 400+ in a USACO Bronze contest.Topics Covered
Sorting
Searching (Sequential Search, Binary Search)
Brute Force
Silver Level Techniques (FloodFill, RMQ, Prefix Sums)
String Algorithms (Silver Level)
Data Structure (Stack, Queue, Vector, Set, Map, PriorityQueue- Silver Level)
Recursion
Depth first Search
Breadth first Search
Bitset & Binary Operations
Object-Oriented Program Design
Outstanding Teachers!
Please see our faculty page for our instructors. Summer coding camp instructors will be some of the instructors listed on our faculty page or other outstanding teachers with similar credentials.
Guest Lectures by Harvard, MIT Researchers
TBA.
The guest lectures will be held at the 250-year old courtroom at Harvard on July 2nd.
Students’ Forum
Learn how to get accepted to top colleges from students who currently attend Harvard, MIT and other top colleges.
Harvard, MIT Campus Tours and Lab Visits
Harvard and MIT Campus Tours and laboratory visits are scheduled each year.
Sightseeing
We will visit the historical places to see first-hand where the United States was founded and learn about its history. Walk along The Freedom Trail, try many tastes at Quincy Market, when tired of walking hop on a Duck Tour and take a walk along Charles River. Feel smarter (pronounced SMAHTAH) at Harvard Square, join sessions at Harvard and MIT.
Schedule of Activities
Date | Morning | Afternoon |
---|---|---|
Fri, July 5 | Residential and Int. Students Arrive | Orientation, Time at Harvard Square |
Sat, July 6 | Opening, Guest Lecture | Coding Classes |
Sun, July 7 | Coding Classes | Coding Classes |
Mon, July 8 | Coding Classes | Coding Classes |
Tue, July 9 | Coding Classes | Coding Classes |
Wed, July 10 | Coding Classes | Coding Classes |
Thu, July 11 | Harvard Campus Tour, Students’ Forum | MIT Campus Tour |
Fri, July 12 | Coding Classes | Coding Classes |
Sat, July 13 | Coding Classes | Coding Classes |
Sun, July 14 | Coding Classes | Coding Classes |
Mon, July 15 | Coding Classes | Coding Classes |
Tue, July 16 | Coding Classes | Coding Classes |
Wed, July 17 | Final Project | Award Ceremony |
Domestic Residential Students Depart | ||
Thu, July 18 | Academic Counseling for Int. Students | Study Planning for Int. Students |
Fri, July 19 | International Students Depart |
* Domestic residential and international students who will be staying with us overnight at our coding camp are expected to arrive at Boston Logan International Airport or at the camp site between 7 am – 7 pm on July 5th. For tuition and fees, please see below.
Optional Additional East Coast Trip
This optional program is a wonderful opportunity for students who would like to have an eye-opening and awe-inspiring experience visiting the top academic and touristic destinations in the East Coast of the United States. Many international students as well as domestic ones would like to breathe the motivating air in these world renowned places and experience first-hand what makes them great. Please note that this is an optional program in addition to our regular summer camp program and requires an additional fee of $3,850. This fee covers everything including transportation, meals, accommodation, applicable entrance fees for museums and other attractions.
Date | Morning | Afternoon |
---|---|---|
Fri, July 19 | Harvard Admissions Information, Scientists’ Forum | MIT & Kendall Square Labs Tour |
Sat, July 20 | Greater Boston Area Tour | Greater Boston Area Boat Tour |
Sun, July 21 | Yale University Campus Tour | Yale University Admissions Session |
Mon, July 22 | New York City Tour | New York City Boat Tour |
Tue, July 23 | American Museum of Natural History, The Metropolitan Museum of Art | Columbia University Tour |
Wed, July 24 | Shopping Mall: Outlet Stores | Students Depart |
Daily Schedule
Time | Activity | Notes |
---|---|---|
7:15 am – 8:15 am | Breakfast | Residential Students Only |
8:15 am – 8:45 am | Day students arrive | |
9:00 am – 12:15 pm | Morning classes | |
12:15 pm – 1:15 pm | Lunch and Activity time | Conversation with teachers/counselors |
1:15 pm – 4:30 pm | Afternoon classes | |
4:30 pm – 5:00 pm | Day students depart | |
5:00 pm – 6:00 pm | Free time | Residential Students Only* |
6:00 pm – 7:15 pm | Dinner | Residential Students Only* |
7:30 pm – 9:30 pm | Study Time | Residential Students Only* |
9:30 pm – 10:30 pm | Free Time | Residential Students Only |
10:45 pm | Lights Out | Residential Students Only |
*Day students who wish to attend supervised evening recreational and academic activities at the residential program may do so for an additional fee. The cost will be $200 (including dinner and all activities).
Activities in Morning and Afternoon Sessions
Morning Sessions: Introduction of Topics and Samples
Afternoon Sessions: Guided Practice and Student Projects
Transportation
Bus Service for Day Students
We offer bus transportation to our camp site if enough number of students sign up for our Summer Math Camp as day students from the cities listed below. Extra charge will apply and space is limited.
For day students, we provide buses from the following cities: Acton, Lexington, Weston, and Newton
Airport Pickup
Domestic residential and international students who will be staying with us overnight at our summer math camp are expected to arrive at Boston Logan International Airport or at the camp site between 7 am – 7 pm on the corresponding dates above. For tuition and fees, please see below.
Tuition and Deadlines
Tuition Type | Deadline | Day Student | Residential Student |
---|---|---|---|
Super Early Bird | October 1st | $1,750 | $3,910 |
Early Registration | April 1st | $1,975 | $4,450 |
Regular Registration | June 1st | $2,150 | $4,700 |
Late Registration | July 14th | $2,350 | $4,950 |
Residential Tuition covers classes & activities, accommodation, meals and in-camp transportation.
Fees
International Students’ Fee: Additional $585.
Airport Pickup/Dropoff fee: $120
Lunch Fee for Day Students: $232 (Day Students might choose to bring their own lunch or purchase lunch at Harvard University.)
Optional East Coast / Silicon Valley Program Fee: $3,850
You can save up to $790 by registering early!
Dates: July 15–27, 2019 (see calendar below for details please)
Location: Classes will be held at Stanford University in Stanford, CA
Residential Students will stay in Silicon Valley.
Ages: 11-18 for residential students, 9-18 for day students.
Tuition: $1,885 for day campers, $4,450 for residential students. ($250 deposit paid at the time of registration, full tuition is dude April 30th)
Please scroll down for more information.
Stanford Campus Experience!
CyberMath Academy’s coding camp is a selective summer program for students who would like to learn and excel at coding in the inspiring and motivating atmosphere of Satnford University. Our coding and technology camp provides a challenging environment for students in which they master coding with the participation of brilliant students from all over the globe.
Courses offered at our coding camp
Python Programming
Learn to deal with common algorithmic problems. Beginners will learn the basics of programming and will be able to write codes that solve beginner level computer science problems. Students with programming experience will improve their skills to solve challenging projects.
Recommended Grade Levels: 4th-12th
Prerequisites: None
Topics Covered
– Variables and Operators
– Conditionals
– Loops
– Arrays
– Strings
– Functions
– Files
– Matrices
Java Processing
The Perfect Introductory Programming Course for Students in Grades 4-8 !
This course teaches students programming in Java Processing. In this course, students will learn object-oriented programming in a fun and exciting way, that will effectively prepare them for learning any C-based programming language.
Recommended Grade levels: 4th-8th. This course is designed for students who are comfortable with the math level (Pre-Algebra), and is NOT proficient in any programming languages. Block-based and introductory programming experience are fine, if the student is proficient in any programming languages, they should enroll in our USACO and AP Computer courses.
AP Computer Science Principles: The breadth of concepts this course covers effectively prepares students for the AP Computer Science Principles exam.
The Processing software is used by thousands of visual designers, artists, and architects to create their works. Projects created with Processing have been featured at the Museum of Modern Art in New York, the Victoria and Albert Museum in London, the Centre Georges Pompidou in Paris, and many other prominent venues. Processing is used to create projected stage designs for dance and music performances; to generate images for music videos and film; to export images for posters, magazines, and books; and to create interactive installations in galleries, in museums, and on the street. Some prominent projects include the House of Cards video for Radiohead, the MIT Media Lab’s generative logo, and the Chronograph projected software mural for the Frank Gehry-designed New World Center in Miami. But the most important thing about Processing and culture is not high-profile results – it’s how the software has engaged a new generation of visual artists to consider programming as an essential part of their creative practice.
Course Description: This course is a collaborative and project-based introduction to object-oriented computer programming through MIT’s Java-based computer language Processing, with an emphasis on problem solving, visual arts, graphic design, and animation.
What is Java Processing?: Processing is a visual arts based open source language developed at MIT.
Please watch this video for a better understanding:
And to see examples of what professionals have done with it, please visit this page:
Processing is essentially an extremely visual front-end to Java. When you click “Run”, the program converts your code into Java code and then runs it. It was built for two purposes:
1. To be an easy to learn but powerful language for beginning developers and artists.
2. To be easy to code visual ideas. That is, it’s much faster to code the same concept in Processing than in Java or C++.
Because of its convenience, Processing is mainly used for data visualization, visual art/design, app development, and education. Its educational accessibility means the skills from coding in Processing very easily translate to any other C-based language (C, C++, C#, Java, Javascript, Python, Ruby).
Art/design: Art and design are half the point of the language. The class will mostly deal with 2D but we’ll also spend a couple lessons doing 3D.
Why Processing?: Processing is a fantastic first programming language for 2 reasons:
1. The syntax is easy and it’s easy to understand.
2. The incredible visual component and speed of compilation. When you click run, you almost immediately see what you just coded.
This makes programming interesting and accessible in a way no other language does. It’s very satisfying to make things appear and interact with you with only basic understanding of the language.
Prerequisites: Students should be reasonably skilled in mathematical reasoning at a 5th/6th grade level; the class has a high problem solving component. Two important topics students should know:
– Coordinate grid: Student must be able to understand plotting on a Cartesian plane (x and y coordinates). Knowing how to graph things is unnecessary.
– Basic pre-algebra: Student must be able to solve basic algebraic equations like 250 = x + w/2 where w = 50 (answer: x = 225).
Also:
– Decent typing skills: or the student will fall behind. Student doesn’t have to be a professional typewriter, just the ability to touch type. Students shouldn’t have to think too hard about the keyboard when they should be thinking about what’s on the screen.Topics
– Fundamentals of Computer Programming
– The Basics of Data Types
– Control Flow
– Iteration and Functional Programming
– Recursion
– Classes
– Objects and Methods,Connections to Other Subject Areas
– Cartesian Geometry,
– Number Bases (binary and hexadecimal),
– Pseudorandomness,
– Kinematics,
– Fractals, and
– Mathematical Problem Solving With ComputersPrior understanding of computer programming not required.
Class projects: This course features projects that are independent and collaborative design and development of games and interactive animations. There will be 10 projects, on, in order:
– Drawing things with basic shapes,
– Interactive 2D/3D animations (moving an object, basic text editor, solar system model)
– Designing modifiable single player games, and
– Mathematical art.Capabilities: Students will gain the skills to design, code, and debug basic animations and games in the language Processing, while also gaining programming skills to be well-prepared for further computer science study and independent programming projects and problem solving.
C++ Programming and USACO Bronze
In this course, while learning coding in C++, students will be trained to master the fundamental skills to correctly understand the questions on USACO Bronze competitions and design and implement algorithms to solve them. These skills will be practiced extensively to help students meet the time limits set for each problem.
USACO is the most prestigious pre-college Computer Science competition in the states. For more information, please see our AP Computers and USACO page.
While your program must solve the problem presented on a USACO competition, it must also do it fast. Your program must be submitted within the specified time period and should not produce any compilation or run-time errors. There will be a number of test cases that your program will be judged on.
Prerequisites/Requirements: Students must be good in math and they need a laptop.
Topics Covered
– Introduction to C++
– Variables and Operators
– Conditionals
– Loops
– Arrays
– Strings
– Functions
– Files
– Matrices
AP Computer Science A & USACO Silver
This course prepares students for the USACO Silver Contest and AP Computer Science A Exam through comprehensive lectures and practice problems from national and international competitions, taught and guided by an expert instructor. In this course, students hone their problem solving skills while they advance their algorithm designs and implementation. It’s a fun and friendly challenging environment which mathematically advanced students experience the thrill of solving real-life like problems through computer programming.
Prerequisites
At least one of the following requirements needs to be satisfied. The student:
– Has taken a computer programming course before (contact us for details, please)
– Has taken the USACO Bronze class, or
– Has scored 400+ in a USACO Bronze contest.Topics Covered
Sorting
Searching (Sequential Search, Binary Search)
Brute Force
Silver Level Techniques (FloodFill, RMQ, Prefix Sums)
String Algorithms (Silver Level)
Data Structure (Stack, Queue, Vector, Set, Map, PriorityQueue- Silver Level)
Recursion
Depth first Search
Breadth first Search
Bitset & Binary Operations
Object-Oriented Program Design
Please see registration below for a list of courses offered. Please click on individual course names to get more information on a specific course.
Outstanding Teachers!
Please see our faculty page for our instructors. Summer coding camp instructors will be some of the instructors listed on our faculty page or other outstanding teachers with similar credentials.
Guest Lectures by Stanford Researchers
TBA.
Students’ Forum
Learn how to get accepted to top colleges from students who currently attend Stanford and other top colleges.
Stanford Campus Tour
Stanford Campus Tours and laboratory visits are scheduled each year.
We will also see the beautiful San Francisco Bay Area. Our San Francisco tour includes Twin Peaks, Fisherman’s Wharf, Pier 39, Treasure Island, Golden Gate Bridge, Coit Tower and the yummy yummy Ghirardelli Chocolate Factory.
Schedule of Activities
Date | Morning | Afternoon |
---|---|---|
Sun, July 14 | Residential and Int. Students Arrive | Orientation |
Mon, July 15 | Opening, Guest Lecture | Coding Classes |
Tue, July 16 | Coding Classes | Coding Classes |
Wed, July 17 | Coding Classes | Coding Classes |
Thu, July 18 | Coding Classes | Coding Classes |
Fri, July 19 | Coding Classes | Coding Classes |
Sat, July 20 | Coding Classes | Coding Classes |
Sun, July 21 | San Francisco Tour*** | San Francisco Tour*** |
Mon, July 22 | Coding Classes | Coding Classes |
Tue, July 23 | Coding Classes | Coding Classes |
Wed, July 24 | Coding Classes | Coding Classes |
Thu, July 25 | Coding Classes | Coding Classes |
Fri, July 26 | Coding Classes | Students’Forum |
Sat, July 27 | Final Project | Award Ceremony, Stanford Campus Tour |
Sun, July 28 | Domestic Residential Students Depart | Academic Counseling and Study Planning |
Mon, July 29 | Trip: Quincy Market | Trip: Cambridge Galleria |
Tue, July 30 | International Students Depart |
* Domestic residential and international students who will be staying with us overnight at our coding camp are expected to arrive at Boston Logan International Airport or at the camp site between 7 am – 7 pm on July 14th. For tuition and fees, please see below.
Optional Additional Silicon Valley Trip
Our San Francisco and Silicon Valley program offers eye-opening experiences and first hand exposure to the Silicon Valley’s top Hi Tech companies, its vibrant startup culture and exploration of the world renowned natural beauties of San Francisco Bay Area. Our students will have a detailed Stanford Campus Tour, which will include admissions information in addition to going atop the Hoover Tower and visiting Stanford’s state-of-the-art Bio-X Clark Center at which cutting edge interdisciplinary research takes place. We will also have a UC Berkeley Tour, the top public university in the U.S. After visiting Apple’s world-famous spaceship campus and the Apple Store on Infinite Loop, we will visit Google’s campus, see its unorthodox work environment and chat with ultra-smart Silicon Valley engineers. We will see how silicon becomes 0s and 1s at the Computer History Museum. How about the startups, incubators and coworking spaces? we will visit those too and see what’s brewing in Silicon Valley these days.
Natural Beauties? We will also see the beautiful San Francisco Bay Area. Our extended San Francisco tour includes a San Francisco Bay Area Boat Tour, Alcatraz, Sausolito, Muir Woods, Point Bonita and Mount Tamalpais to see the Bay Area from bird-eye view.
Please note that this is an optional program in addition to our regular summer camp program and requires an additional fee of $3,850. This fee covers everything including transportation, meals, accommodation, applicable entrance fees for museums and other attractions.
Date | Morning | Afternoon |
---|---|---|
Sun, July 28 | Extended SF Tour | Extended SF Tour |
Mon, July 29 | Stanford Admissions Information | Stanford Bio-X Clark Center Tour |
Tue, July 30 | Apple Spaceship Campus, Computer History Museum | Google Tour |
Wed, July 31 | Start Up Seminar, Incubator Tour | Engineers’ Forum |
Thu, August 1 | UC Berkeley Campus Tour | UC Berkeley Engineering Dept. Tour |
Fri, August 2 | Shopping Mall: SF Outlets | Students Depart |
Daily Schedule
Time | Activity | Notes |
---|---|---|
7:15 am – 8:15 am | Breakfast | Residential Students Only |
8:15 am – 8:45 am | Day students arrive | |
9:00 am – 12:15 pm | Morning classes | |
12:15 pm – 1:15 pm | Lunch and Activity time | Conversation with teachers/counselors |
1:15 pm – 4:30 pm | Afternoon classes | |
4:30 pm – 5:00 pm | Day students depart | |
5:00 pm – 6:00 pm | Free time | Residential Students Only* |
6:00 pm – 7:15 pm | Dinner | Residential Students Only* |
7:30 pm – 9:30 pm | Study Time | Residential Students Only* |
9:30 pm – 10:30 pm | Free Time | Residential Students Only |
10:45 pm | Lights Out | Residential Students Only |
*Day students who wish to attend supervised evening recreational and academic activities at the residential program may do so for an additional fee. The cost will be $200 (including dinner and all activities).
Activities in Morning and Afternoon Sessions
Morning Sessions: Introduction of Topics and Samples
Afternoon Sessions: Guided Practice and Student Projects
Transportation
Bus Service for Day Students
We offer bus transportation to our camp site if enough number of students sign up for our Summer Math Camp as day students from the cities listed below. Extra charge will apply and space is limited.
For day students, we provide buses from the following cities: Cupertino, Sunnyvale, Mountain View and Fremont.
Airport Pickup
Domestic residential and international students who will be staying with us overnight at our summer math camp are expected to arrive at a San Francisco Bay Area airport (San Francisco, San Jose or Oakland) or at the camp site between 7 am – 7 pm on July 14th. For tuition and fees, please see below.
Tuition and Deadlines
Tuition Type | Deadline | Day Student | Residential Student |
---|---|---|---|
Super Early Bird | October 1st | $1,750 | $3,910 |
Early Registration | April 1st | $1,975 | $4,450 |
Regular Registration | June 1st | $2,150 | $4,700 |
Late Registration | July 14th | $2,350 | $4,950 |
Residential Tuition covers classes & activities, accommodation, meals and in-camp transportation.
Fees
International Students’ Fee: Additional $585.
Airport Pickup/Dropoff fee: $120
Lunch Fee for Day Students: $232 (Day Students might choose to bring their own lunch or purchase lunch at Stanford University.)
Optional East Coast / Silicon Valley Program Fee: $3,850
You can save up to $790 by registering early!
Summer Coding Camp Admission and Placement
Please choose your desired course below and apply. Please provide as much detailed information on the student’s background as possible:
* Background Information (not required for returning students): Please provide the student’s background. Please include student’s academic achievements, competition experience, any Honors or AP Courses taken, any year-round or summer advanced courses/camps that the student has participated in.
* Letter of Recommendation(s) from a teacher/advisor/counselor (not required for returning students): Please have your teacher/advisor/counselor email his/her letter of recommendation to info@cybermath.academy.
We will get back to you with an admission decision and payment details if the student is admitted. All students will take a placement test in the morning of the first instructional day and assigned to their appropriate groups. We continuously monitor our students’ progress and make adjustments to their assignments when necessary. If you would like to discuss your child’s placement, please do not hesitate to give us a call or email us at info@cybermath.academy
Summer Coding and Game Design Camp Application
* This event is not owned, controlled, supervised or sponsored by Harvard University or any of its schools or programs.